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On the PC, we used FRAPs to capture images at 1920x1080 resolution. We equipped our test PC with high-end components, a GeForce 280 GTX, and a quad-core Intel Core 2 CPU. The PC allowed us to enable high-quality settings in most games and have plenty of power left over to kick antialiasing up to 4x and anisotropic filtering up to 8x. For the consoles, we captured all of our images over HDMI with games running at 720p resolution, and we enabled full HDMI range on the PS3.